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Originally Posted by Thorb
The thing with crusader and flurry is that weapon speed change the up time obviously. The slower your weapon speed, the higher the uptime you will have on flurry and crusader due to instants being a constant. Stuff like windfury will increase the uptime on crusader/flurry alot. This is very hard to model exactly but it's possible to have some kind of estimate. What I did for crusader is assume 1ppm on autoattack. That give you a % per swing then you calculate the number of swing you have per second and get an uptime from that. Obviously it's an estimate and the higher the uptime the more likely you are to overlap, same with flurry.
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The Warrior dps and Flurry/Crusader uptime models are quite a bit more complicated than Rogues due to the feedback of white damage into rage. Lacking the statistics background to even try to address that, I'm tempted to just model it and run it on the Beowulf a million times or so for some ballpark figures. Can anyone offer an optimal instant attack pattern for DW fury? Specify with/without windfury for bonus points.