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You should calculate the hit from gear and apply it no? You do already for the 24% penalty right? Btw the thing I did in my similar spreadsheet to have both 2-h and DW on the same page is add a weapon type column, if your main hand is a 2-h, off hand dps is 0. Talents like 2-h spec need to check for if main hand are 2-h, etc. Instead of putting 24% in the formula you can also use a cell for "default miss" that check if main hand is a 2H or no, if it's 2h, default is 5% + skill diff versus lvl if not, it's 24%. Specials stay at 5% + skill diff.
I think it's usefull to have precise to hit calculation since it's one of the weaker (but less costly skill) so in theory if you can stack crit over to hit a sheet like this let you know exactly what you gain and what you lose.
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