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Originally Posted by Kir
Flourish seems pretty worthless. I can't see it being used often. If your doing a finisher on a mob that a rogue could actually tank, it's probably close to dead. On a raid mob, the rogue shouldn't be tanking. I guess it could be situationally useful, but seems pretty weak.
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Blizzard has been emphasizing hybrid roles where
situationally someone is useful outside of a standard trinity. Sucks to be rogues, because whereas warriors are hybrid DPS or tanking, rogues are hybrid DPS or uhhh uhhhh uhhhhhhhh DPS. A nerf to warrior DPS come expansion (or rather, a hurt put on its scaling on the road to 70) along with a boost to rogues so that one is a second rate version of the other (gosh, you think throwing away SnD/Evis/Rupture in exchange for +50 parry sounds a BIT like switching out of Zerker stance?) in the negative wouldn't be a horrific sacrifice at the alter of balance.