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How often have bosses really been flat-out "nerfed" after having been killed at least once?
Usually it's an honest design correction, at worst. Even that, though, not very often.
C'Thun has only been made harder since he was killed (removing inter-phase rezzing raised the bar for Phase 1 from about 30 people alive to about 40 people alive, a large change).
Faerlina had an ability fixed than was working differently from what was obviously intended (assuming it was intended that Rain of Fire would hit people who were in the Rain of Fire).
What changed about Emps after the first week of AQ (aside from the fact that Warlock could occasionally get instagibbed by UBS for no earthly reason while waiting for a port)?
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