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Originally Posted by frmorrison
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Originally Posted by pf
Should be fairly obvious if it crits and if it can be resisted. 2 BoP's is probably all that is required.
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Good point, magic damage on melee weapons is a neat dynamic and may be used again. Since the nature damage should count as a spell, it should do the 1.5 crit using your spell crit rate (which I assume for a Rogue would be around int/59.5), which is less than 1%. Rogues in the beta should be able to see the spell crit rate (assuming the client allows you to select it).
I have seen screenshots showing resists, but it could have been a case of the combat log being wrong.
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Or does the nature damage work a lot like arcane shot and continue with the melee critrate/multiplier. Does it crit independantly of the sword (this would be near impossible to test)? A paladin in solid NR gear and a few BoPs should answer most questions about the proc.