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Old 10/20/06, 3:53 PM   #38
pf
Don Flamenco
 
Dwarf Rogue
 
Garona
Originally Posted by Shaker
Originally Posted by Ren
If TF is anything like a Servo Arm, then the proc can be resisted and crit. Resist rate are like spell resist rates (~17% against a level 63?) and proc crit % is based on your Intellect and +spell crit modifiers (Ony/Nef turn-in buffs, Loatheb +60% spell crit buff). Proc crits do 150% damage like spells.
This is correct, I've done testing with a tank in our guild - it doesn't crit for him unless he has the Onyxia head buff (which leads me to believe that warriors gain 0 spellcrit from int, since his int is non-zero, at which point it starts critting somewhat reliably. I should get him some spell damage gear to see if it ups the damage, but given the min-max nature of the spreadsheet, unless we see BC itemization where the best rogue piece for a slot happens to have some +dmg on it for druids, I don't think that's necessary at all. I'm almost 100% positive that it can also be resisted. If this becomes a big deal I'll run a few high hit tests with a good procwatch mod and get results for you guys, we have 2 TFs in our guild.

(Moonkin in the rogue group...?? You heard it here first!)
Again, we know how the proc works. We do not know how the elemental damage on the weapon works.

Originally Posted by probiscus
Originally Posted by Andeh
Anecdotally, it seems to confirm my experiences, where myself and one other sword rogue with near identical gear almost always beat our dagger rogues. In otherwords, as long as I get WF, it gets me close enough so that my better connection and effort beat out theirs. The only exceptions are "in and out" fights like Noth, which they tend to win.
Interesting. That runs pretty contrary to what I experienced as a combat dagger rogue. On "in-and-out" fights the sword rogues typically fared a little better due to better CP generation, and being able to pop off a higher level evis/rupture/SnD at an earlier start point (before the "outs").

I guess a text book in and out would be chromaggus. Subjectively in my old guild I would top DPS on every BWL boss, but good sword rogues could come "closer" on chromag than any other fight.
Well, in the 2.01 and 2.0 versions of the sheet, Improved evis was pushing out too much damage causing some bad numbers. Anyone who compared the 2 specs before should compare them again now. Also, I dont consider chromaggus an in and out fight, I run my normal 5cp snd rotation there just fine with 2-3 seconds of downtime to get out of breath. Hopefully I get an hourglass sand to drop for me and dont have to worry about stuns.

Oh, version 2.0.2 went out last night, contained a few needed fixes described in first post.
 
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