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Originally Posted by Gort
Something seems a bit funny with the Evisc. calculations... I actually LOSE buffed DPS by going from 2/3 Imp. Evisc to 3/3... That seems odd. Also, even though it's now telling me to use 5s/4r for the first time ever, my "finisher DPS" calculation changes (drops) when I alter Imp. Evisc from 2 to 1, even though there's no change to the final DPS number.
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Dropping from 3/3 imp evis to 2/3 is a known issue. When using the 3/3 imp evis, you are using the 5s/5e cycle. Because of this, you have a bit of snd downtime. After the cycle is chosen, then proc calculations are made. Well, the increased procs from 3/5/5 cycle actually make it a more optimal cycle even though its not chosen as such. When bumping down to 2/3 evis, the evis damage is lowered enough to make 3/5/5 more dps pre-procs and then you get extra procs to push it past the 3/3 evis amount. There really is not an easy way around this problem without requiring the cycle sheet to calculate everything for each cycle. To get a better grasp of what I am saying, look at the cycle sheet numbers and then the regular sheets proc dps numbers.
Fortunately, this problem should never happen when buffed as one cycle should be clearly better than another. Also, the reason it is now choosing rupture is that improved evis was giving 15% damage per point instead of 5% inflating the value of eviscerate quite a bit. Now that eviscerate is the proper value, rupture would be more optimal.