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After doing some math, I get (before hit%, +1000 dmg, 8% crit, 500 int, 0.2s delay), nothing with CoE/S...
Fireball-- 100% (before Molten Fury, with Fire Vuln) - 17/41/3 spec
Scorch-- 72% (before Molten Fury, with Fire Vuln) - 17/41/3
Fireball (33/28)-- 99% (with Fire Vuln)
Frostbolt (Deep Frost)-- 84% (no Water Elemental, w/ Winter's Chill)
Frostbolt (40/21)-- 86% (no Winter's Chill)
Frostbolt (40/21)-- 94% (w/ Winter's Chill)
Arcane Missiles-- 85%
Arcane Blast-- 119%
Current Frostbolt-- 71%
Current Fireball-- 87% (with Fire Vuln)
Expansion Elemental Shaman and Balance Druids-
Lightning Bolt-- 86%
Wrath-- 82%
Starfire-- 90%
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I really don't want to do the math on a hybridized 33/28 Arcane/Frost build.
A pure Arcane damage build is weaker than a normal Frost or Fire build, until hit% comes into the equation. 40/21 or other builds like it are competitive with Fire if there's another frost mage in the group to provide Winter's Chill. And I'm still waiting on official info for Water Elemental, Force of Nature, and Molten Fury/Ignite interaction before I include it in the math. I'm not that happy with this revision, as it seems that Blizzard is content to tone down the mage from its current level.
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