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Agreed. Mutilate, even without Shiv/Envenom, is very very powerful. It allows for great stunlock control with very high damage; playing it feels much more like Hemo than a typical Backstab build. My rogue is in a mix of Darkmantle and Blues, with Gutgore/Lobo, and quite frankly, other than mages and epic-geared demo locks, there's not a single class - regardless of how many epics they're decked out in - that I've fought where I don't feel 90% sure of victory if I get the jump on them. There's nothing like sitting out front of Orgrimmar on your crappy alt beating the warriors in Naxx gear from your own guild. When Shiv/Envenom are introduced, and I get 10 more talent points and some decent gear, I can barely begin to imagine the hurtiness. (I run with Deadly/Crippling btw, I like the joy of my Deadly Stack ticking down on a fleeing opponent, or taking out the chap who just killed you. And stuff generally dies fast enough that I don't need to Gouge. Running Instant poison increases that very annoying chance to not get a poison stuck on your opponent before CS wears off)
And from what others are saying it's very close to Combat Daggers for PvE damage but MUCH more fun; I can't see why a dagger rogue wouldn't spec Mutilate unless you're desperate for a Prep Spec to be honest.
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