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Old 01/24/07, 8:29 PM   #34
GrizleyCQ
Don Flamenco
 
Draenei Shaman
 
Kilrogg
Yeah, thats why I mentioned the buffs.

In a raid rogues have been pretty comfortably top dps for a long time. Solo its not really the case. A mage or warlock gains much less in terms of dps from buffs, with the obvious exception of the flask.

Hopefully the move to add attack power and agility both to gear will result in a larger base attack power and a smaller percentage of attack power coming from buffs. That will help rogues out solo and pvping without making them over the top crazy when buffed with a bunch of other peoples stuff.

I think what we are looking at in TBC for a dps group is something along the lines of 2x rogue, 1 fury/arms warrior, 1 enhancement shaman, 1 feral druid with ilotp. That will provide strong melee dps from all 5 of the group members, especially the rogues. It will have pretty decent regen healing from ilotp. Good group healing from the shaman with chain heal and lesser healing wave. Great melee buffs from battle shout, windfury, strength of earth, unleashed rage. Good sustainablility from shammervate, innervate and of course the rogues and warriors are good to go as long as they get heals.
 
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