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Originally Posted by ver
I find gouge and blind to be near useless in a 5man. Their short durations may prevent a few hits on the party, but compare it to other in-combat CC abilities from mages and warlocks. And mages and locks can continue to dps while they have applied CC, whereas a rogue running around gouging/stunning mobs is doing very low dps simply because we have to run to melee range of mobs, let alone spending/losing combo points on short duration stuns and switching targets.
5 mans are just excruciating for me as it simply exposes how little the rogue class offers to groups in comparison to the other classes. Sap is our only golden goose and it requires 7 talent points in our 'PvP tree' to be useful.
Quick recovery and imp kidney shot are very nice, however I can only think of one PVE focused build that would be able to access those talents without gimping the build (combat mutilate).
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Don't sell Kick short. And gouge used as an interrupt. Now that most people are using enemy cast bars you should be able to realise how useful they are.
And melee damage is rather useful in many situations at which rogues are far and above the kings.