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Old 01/26/07, 2:31 PM   #1
Bibdy
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Bonechewer
I haven't seen another thread devoted to tailoring on the forum and I had some thoughts to share, so here it is!

So while I've been levelling up I haven't put a lick of time into levelling up my trade skills (except FA). But I've been thinking about it the whole time. Currently I'm an Engineer/Tailor (I dropped mining ages back after I made all the fun stuff from Engineering) and I'm looking towards either dropping Tailoring for Mining again to get my Engineering back up, dropping Engineering for some other stand-alone trade skill (Enchanting/Jewelcrafting) or keeping both and having an alt farm the ore to level up my Engineering (hopefully by the time they fix the Khorium ore spawns).

In regards to tailoring, is anyone else wholly disappointed by the lack of choice available to you as a tailor?

Since the leg enchant items don't require you to craft Primal Mooncloth, Shadowcloth or Spellcloth its relatively simple for any old schmuck to farm the mats for them and find the local tailor to have them craft it at a cheap price (or typically for free if its a guildie).

Looking at the available epic items, they're pretty disappointing. Battlecast lacks crit/hit, Spellstrike and Spellfire lack in the stats department, Frozen Shadoweave has an amazing amount of Shadow/Frost damage but is lacking if you don't want to specialise in one particular school of magic (something I've hated doing since I first specced NF/Conflag ages back) and a whole shmorgas board (sp?) of items that heavily stack in 1 area, but lacks in others ([Black Belt of Knowledge] for instance).

Not to mention that many of these epic items are BOP (Robe of the Void et al. anyone?).

Bags are great, but the demand for Enchanting and Soul bags is very low so before long you'll see Primal Mooncloth bags all over the damned AH.

Short of nets (which use the same cooldown as grenades) and the leg enchants (which are likely to have good demand, but prices for creation will always be low since any tailor can make them and anyone can farm the mats) it doesn't seem as though tailoring has budged an inch since its WOW 1.0 inception.

Is there something big I'm missing? Is anyone pleased with the 'new and improved' tailoring skill?

There's always free cheese in the mouse traps, but the mice there ain't happy.
 
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