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Feral Druids are abolutely amazing now. The only thing they really had going against them before was that their itemization sucked and couldn't get enough defense to be crit immune. We are definitely going to field 1 Feral druid per raid who will double as dps and 3rd tank (sorry for the offtopic comment, but was responding to ruro).
That being said we're likely also going to look at a full resto tree HoT druid as well as a 36/0/25 for Imp Faerie fire. I know this means you can't get the 2/2 improved healing touch, but the 3% raid hit is a huge dps buff that really shouldn't be overlooked. It will affect the MT and at least 8-9 other players in the raid. I think 1 of each type of those types of druids will be a very strong raiding combination. The Imp Faerie fire druid will be our 'big heal' healer, the Full Resto tree druid our 'HoT' healer and a feral druid who has the highest threat output next to a thunderfury wielding prot warrior with a 5% crit buff to the 2 rogues, fury warrior and enhancement shaman in their group.
As for the actual mechanics of druid heals, I am no expert, but I would think that the druid that can pop in and out of form and play their entire class and all aspects of it will be the strongest druid regardless of spec. Even the lolcrit Feral druid is going to have to pop out once in a while and toss a quick regrowth+Rejuv somewhere then pop back into form.
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