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Originally Posted by Cryect
Did you read that he was deequipping an item and seeing how much it changes? Which is how you have to do it for all stats because there is a base amount added for most them.
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I'm not sure I get what you're asking. I was just asking if he had sinsiter calling because it would be adding 15% agility to any agility he has. It's total agility, not base afaik. So he would be getting 15% more crit from 17 agility than a rogue without sinister calling. But I don't do high end sub so take that for what it's worth. I'm not a number cruncher at heart for these types of things, but a rogue going from 29agi for 1% crit at 60, to 34agi for 1% crit to 70 is scaling FAR too great. 5 points for 10 levels seems more than a little wrong.
Also, don't forget Vindicta after 2.0 they changed hunters to get more crit per agility.