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Old 01/26/07, 4:14 PM   #1
Aggememnon
Glass Joe
 
Draenei Warrior
 
Shadow Council
Hi folks,

After trying to get some answers in game and on the main wow forums (that was a big mistake), I remembered there were lots of smart theorycraft minded folks who hang out here and I was wondering if I could get some answers or link to some answers to questions I have. I've read a few paladin threads here and I didnt see what I was looking for, so appologies in advance if I missed something.

I've been a long time WoW high end player and recently rerolled paladin for my guild and I am trying to familiarize myself with the theorycraft and numbers (since I love that stuff) to help the few other people that rerolled.

I am mainly concerned how AP, Crit, SpellCrit, and +dmg affect our abilities. I have some guesses, but I am looking for some more concrete answers, and numbers if possible.

For example: 1) How does +spelldmg affect SoR compared to SoCommand. Is SoR purely magic based and therefore regular melee crit doesnt help it, but spellcrit would?

2) Same question for Command, which crit helps it, and does AP raise its dmg as well as +spelldmg?

3) For crusader strike, it is physical damage correct? But It has a holy component that raises this physical damage, so +dmg and regular crit for CS?

4) Can seal procs and weapon procs trigger from CS?

5) How does regular AP factor in besides normal white dmg?

Ideally I'd love to find a post or have someone list our abilities, and have how each bonus (crit ap etc) affects these.

Thanks much in advance, I dont think I left anything out.

Vilander - <Maelstrom> - Shadow Council
 
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