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Old 01/26/07, 4:46 PM   #67
 Fellwraith
Crabby Tank
 
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Orc Warrior
 
Mal'Ganis
Originally Posted by ver
Don't sell Kick short. And gouge used as an interrupt. Now that most people are using enemy cast bars you should be able to realise how useful they are.
I was talking about useful CC, not about interrupts (additionally mobs in previous 40 mans were often immune to gouge). Interrupts have always been useful since mobs have had casting graphics, however, as a 45 energy short disorient breakable on damage, gouge is woefully inadequate as CC in pve.

I just wish we had some sort of idea of what blizzard intends to do with rogues. 'Wait and see' isn't really helping the emo-ness
Rogues are the hands-down best interrupt class in the game if they are played correctly. Run mana tombs without a lot of CC sometime and tell me how it works out for you. I ran a nightmare group through the other day and I was practically begging for a rogue by the end (destruction lock, BM hunter, shadow priest, druid and me). Despite having 2 interrupts of my own and 16% damage reduction vs spells, the druid was working overtime to keep me up.

If mana burns start becoming standard issue on mobs, no one will be saying that "rogues take more damage". Not only does a caster lose dps endurance, he's also soaking up heals. That's vastly inferior to a rogue who's only going to need a renew or a spot heal.

In the magic heavy instances, I'm betting you're going to see a lot of people preferring rogues to most other dps. Not only can they interrupt, become magic immune, and provide limited cc, but their consistant attacks also cause "pushback" of the mob's casting bars. Rogues kill casters in a hurry in pve.
 
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