View Single Post
Old 01/26/07, 6:07 PM   #11
Ariex
Glass Joe
 
Tauren Hunter
 
Ner'zhul
It's the same problem all 3 of the crafting armor/weapons professions have had since release, except now Blacksmithing has a solution while Leather working and Tailoring are left in the dust. Would it have been so hard to add more then 1 set to each specialization? Also why can't Tailors/Leatherworkers upgrade their main craftable items like blacksmiths can? Add atleast 2 sets for each specialization as well as balancing the stats better, add a set with more crit and 1 with pure dmg for the 2 DPS sets, add a more pvp healer Set that has some STA along with the pure Int/Spi/+healing set. Then let you upgrade 2-3 of the pieces like Blacksmiths upgrade their weapons(2-3 pieces seems about equal to a weapon).

The Upgrading idea was a great start on professions, but why only apply it to Blacksmithing and leave everything else out?
 
User is offline.
Reply With Quote