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Old 02/07/07, 5:01 PM   #7 (permalink)
Cheeky
Bastard
 
Troll Hunter
 
Khadgar
Originally Posted by Lactose
Originally Posted by Cheeky
In my latest version most of the Survival talents have been modeled. Yep, they still seem very underwhelming, but they are there.
How do the results you get from the formulae compare to simulation results?
To be honest, I'm not 100% sure. I'm calculating them using the (1 - (chance of not)^(number attempts)) math and then averaging their results over that. I use the shot rotation page to compute the number of shots/second the Hunter is doing for their rotation.

I know it's not going to be as exact as a simulator (mostly because mine assumes a steady state, so even your first shot is getting some benefit) but it should be a close enough approximation to see what the benefit it. Also on Master Tactician I don't have any logic in there for increased chance of re-proc due to the increase crit chance while it is active.

If you have better ideas on how to model these I'd love to hear them.

 
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