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Nice update
Its a little suggestion but for the armor field would adding a clickable menu make sense? I have no clue how hard it is but i've seen it before in spreadsheets. Terrible description I know
Anyhow last night was the first time I've ever had a shaman in my group and this one was specced full resto meaning he was dropping a mana tide totem (twice on the gruul fight) the mana return was crazy
For the haste effects how are you accounting for them? Most are short in duration and have a hefty cooldown which is still being debated (closest i've been able to determine is 2.1 procs a minute roughly for the sword and trinket which works with the 45 second cooldown people are reporting - my currently theory is 6x duration on these items vs the 3x duration for melee haste effects)
And did you figure combustion as a flat crit % bonus? Oh and maybe add the human racial in too, its not as important as the gnome racial but it helps... same for the %hit aura racial
And one more question - what do you consider a dps consumable? what do you consider a mana regen consumable?
One other thing occured to me, could you add the option to change the lvl of mob? I realize boss dps on lvl 73 mobs is the most important thing but still I'm kind curious regarding my dps vs a 70, 71 and 72 mob
Last edited by kelben : 04/12/07 at 2:08 PM.
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