|
I'm a 20/41 combat rogue and just started doing some 2v2 with a frost mage. The combo actually works extremely well - we have sap, blind, stuns, frost nova, and poly for crowd control, two interrupts, debuff stripping with ice block/CloS, and some extremely nice burst damage, especially with Adrenaline Rush available in every match. Toss in the water elemental as a third target and it has seemed to work extremely well against most combos so far.
Warriors are problematic as a rogue with no healing backup, but I generally try to avoid the warrior and go for his buddy while my mage kites down the warrior. Warlocks are the biggest problem for mages, but I can nuke them pretty quickly, so that's far less of a concern. Paladin healers get sheeped, which causes them to bubble. If they're holy, then sometimes they can keep their partner up, but frost mage + combat rogue focus-firing a target that's got a 5-stack of Wounding up is generally enough to outrun most paladin healing. Once the shield drops, a re-poly or blind guarantees an easy kill of the non-paladin.
One thing I will say: Priests and Warlocks, for the love of all that is good, stop mashing DC/Psychic Scream as soon as you get cheapshotted. I burn CloS right at the tail end of the stun, and I'd estimate that a good 95% of priests/warlocks I fight bounce a fear right off of it, basically guaranteeing that I win.
|