Originally Posted by Cel
Well here's the thing, though... She's only turned around while she's casting. Parry is a front side melee roll result... so if I'm always behind her when she's not healing, there'd not be a parry if I miss timed the kick. I suppose lag could have registered that she was still turned around when I kicked, but not actually resolved the kick roll until she'd completed her cast?
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That is very odd. I wonder if the facing is determined by your client (allowing her to parry), but the kick didn't go through because on the server side the spell was already finished? I've personally never seen this happen, so your guess is as good as mine. Anyone else have an explanation for the behavior?
We're kind of way off topic for 2v2 arena now though.... sorry about that.
I do know for a fact that in pvp, I don't ever see miss, dodge, or parry on pummel. I think if I did I would scream =(.