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I suppose a decent strategy would be trying to fake heal, and if you draw out an improved counterspell or spell lock you immidiatly divine shield and start healing. The counterspell will still be on cooldown when the shield wears off.
Versus, the double caster teams, our killing order are usually priest->warlock->mage. Too few mages are fire and you can't risk getting mass dispelled from the priest. Nuking him also prevents him from using shadow word death to some degree.
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