Originally Posted by Sniddie
Well, the first global cooldown is "usually" wasted/spent on using Hamstring. It usually goes like this:
Warrior charge, stuns wear off, shift to travel form and gain a couple of yards, hamstringed, shift out and back to travel, hamstring/piercing, shift out, cyclone. Hot yourself while running away. Repeat once warrior gets close again.
Maby we have the worst warriors ever in our battlegroup, but around 2000-2100 rating i have never ever had any trouble with "kiting" warriors while their paladin goes oom.
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mf r1 for getting the warrior in combat followed by immediate cyclone, a range of more than 25 yards and r1 mf spam to keep warrior in combat is way better. He cant follow you behind pillars/stuff as you will root him out of sight of the paladin.