Originally Posted by Vontre
Warriors are too effective against cloth if they're allowed to keep melee range. The counter to the warrior should be magic, and to a certain extent it is, but warriors are still too risky to focus fire. Enrage shouldn't proc off spells.
|
Disagreeing with this. Warriors take more damage from magic than any other class in the game. A team with strong magic burst that focuses on a warrior is going to make him have to switch to defensive stance and often intervene out of there, and a warrior in defensive spamming spell reflect is not doing much damage, and all the rage he got from the assist train is going to go away when he has to swap back to berserker if he survives it. Enrage not procing off spells would be especially insulting outside of arenas.
I keep seeing this general consensus that warriors are "too risky to assist on", and I think that consensus is far too paranoid. The risk is mainly if your team does not have good burst damage (you have to be able to force him to go defensive or die), or is mostly physical damage where he can feasibly slap a shield on and be fine without a stance change. Magic bursting a warrior down is a very viable strategy right now, especially with how mindlessly so many warriors charge in and deathwish right off the bat, but many teams are too scared to try it. Yet, they have no qualms doing it to rogues with similar HP and resilence numbers.