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Old 04/20/07, 7:58 PM   #20
Monsanto
Don Flamenco
 
Tauren Druid
 
Mug'thol
Paladin nerfs will mean almost nothing. The other day we had a real war of attrition in the arenas. One of those rare 5+ minute matches. We lost, and at the end of it, the enemy paladin was at 80% mana. That's redonculous. So he would have been at ~60% with the new illumination, big deal. Everyone else was bone dry.

Warrior nerf will mean very little. They got off really easy, tbh, and that's pretty much all we'll see for warrior nerfs for a very long time.

I am curious as to whether next season will see more warlocks and hunters on top 5v5 teams. I think many of us were surprised to see the poor showings for warlocks in 5v5, since almost everyone can agree that warlocks are overpowered. But unless you're one of those types who ignores numbers, this was a really hard one to swallow. But you could reconcile it when you considered the threat they posed, but yet their relative squishiness compared to a mage (double iceblock ftw). But the potential for warlocks to become a PvP tank is very real, and it was a trend you started to see more of late season. With a bunch of resilience and more stam, warlocks can make themselves unattractive first targets, and that would allow them to just wreck the opposing team with curse of tongues and spammable fear.

 
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