Originally Posted by Monsanto
I think many of us were surprised to see the poor showings for warlocks in 5v5, since almost everyone can agree that warlocks are overpowered.
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I thought this forum was supposed to be free of people spouting such feeble-minded bullshit.
A lot has changed over the last few months in arenas from my perspective. I started off as Destruction and during the first few weeks of the arena I was getting overly frustrated with how poorly I was able to perform in 3v3 and 5v5. I was always the first target and was almost always dropped in the first instant of the match. I tried every spec under the sun and still stayed with Destruction. Since then, after collecting a buttload of stamina and resilience (while keeping my damage at a respectable number and actually gaining in crit) and our team learning how to play better together I saw much better results. Even if I was the first target, me and my healers are able to stall the enemy team for such a long time that we might have easily dropped someone in that time.
In so many words: there was a very noticable drop in how easily people were able to burst me down and we were able to make use of that. However that came back to haunt us as well when we noticed a steep decline in our own ability to bring down people before they get a heal (even with COT and MS!!). Most of whatever losses we had were simply because we all ran out of mana and the rest were usually stupid mistakes (someone running up ahead and getting owned). Since then I've specced Affliction and the team is witnessing another streak of victories. Since Resilience has no effect on me and I have basically infinite mana (and even if the other team has a Druid or Mage they have a hard time removing COT), I'm there to bring the whole team low and put enormous stress on their healers (exploiting the fact that most people only bring Paladins for healing - its hard as hell for them to heal through so many DOTs). At that point its up to the rest of my team to pick a guy and drop him. Now that I'm able to survive assist trains a lot easier than I used to be able to, the spec doesn't feel as suicidal.
While I dislike Affliction in most cases (more because its boring than because its weak) its proven itself time and time again in the last couple of weeks when arena games have moved from insta-kill burst-fests to wars of attrition.