Unfortunately I don't have much opportunities to dps and quite frankly I prefer tanking anyway. However, I'll share a couple of experiences I had as a cat.
Firstly, here is our very first Gruul kill:
http://www.ruin-guild.co.uk/images/images/gruuldm.jpg
The kill was roughly a month ago (2 weeks before the "fix") so my gear has changed quite substantially since. There's one maybe not so obvious flaw in that screenshot and that's that it includes the shatter damage, however at the time of the kill I played with SWS and removed the shatter damage which actually put me above 3 ppl just on top of me. Obviously you'll just have to take my word for that and it's probably also worth noting that I would have been buffed/flasked to the teeth.
My second example is Nightbane last week. During the flying phases I was helping the MT control the skeletons and ultimately lost a lot of dps time (30 secs per air phase x3 = 1minute 30 seconds of bear form I guess - not sure how long air phase is but 30 seconds seems right). However at the end of the fight I worked out my dps to have been 717 for the whole fight (simply damage dealt divided by time taken) and this was without any pots buffs or anything else which I thought was pretty damn good.
Last Magtheridon we had 5 warriors so I didn't have to tank for once. I thought I'd buff up a bit so here's the result:
http://ruin-guild.co.uk/images/images/buffed.jpg
As you can see I didn't have my bloodlust brooch up at the time either. I really wish I had checked my dps or damage or somethinge else that I could measure my performance by, but I didn't so I have nothing to offer but my damage relative to the raids (me and the enhancement Shaman were leading by a fair amount but we were the only ones potted too).
I'm not very much into theorycrafting, I enjoy reading lengthy discussions though and so I pose this question as Athinira said he thinks haste should be avoided; given the t4 proc being a static 4%, wouldn't haste effects not only boost damage through extra swings, but more t4 procs (and OOC?) giving a better overall dps boost compared to other trinkets?
I ask this because I picked up Dragonspine Trophy the other day (without going into detail, I got it dirt cheap in a mainly caster raid) and personally I love it, it procs very often but at the same time having a worthless proc up 100% time is... worthless.
As a sort of disclaimer I guess, I don't dps much like I said at the very beginning and so my experiences could have been massive coincidences or whatever but I do belive feral dps is very strong atm and I'm just itching for Magtheridon this week to "benchmark" my dps properly (although I'll probably have to tank something).