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On a sidenote (doesn't deserve its own thread i think), has anyone else noted that rip does significantly more damage than the tooltip states ?
According to the tooltip, a 5cp Rip should do 1092 Damage - several sources state Rip gains 24% of Attackpower as bonus. It's modified by Naturalist and Mangle (10% and 30%) as well as general damage buffs (such as 5% Damage in Terrokar).
I did some testing with varying AP values and the best i could come up with was that while 24% of AP is the correct scaling factor, the base value is 1554 rather than 1092.
I'm fairly certain that my math is correct and i felt like sharing it since an extra 462 Damage is nothing to laugh about.
(Formula for 5cp Rip damage per tick would be: (1554 + AP*.24)*1.1(Naturalist)*1.3(Mangle)/6 )
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