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Old 04/24/07, 4:26 PM   #75 (permalink)
Jezele
Von Kaiser
 
Draenei Shaman
 
Scarlet Crusade
Thanks for the reply, Lactose, just didn't want to be missing out!

Cheeky: I've been playing around with your spreadsheet, but I've run across a strange phenomenon and I'm not sure whether it's "true," or simply an artifact and/or error (whether mine or the spreadsheet's). I selected a full set of tier 2 gear, full MM talents (including IAotH), and a GM bow. I used your prioritization for shot rotation (multi>steady), and came up with a hunter-only DPS of 841.28. I then started to play around with alternate bows (recalculating the shot rotation each time), but discovered that the GM bow gave me a higher DPS than every other ranged weapon on your list (again, hunter DPS only - it was even further ahead when you considered pet DPS, probably due to GftT).

I figured that faster bows would have a slight edge due to the increased IAotH proc, but there's something not quite right when a 55.8 DPS/1.8 speed bow calculates a higher DPS output then the 73.8 DPS/2.8 gladiator crossbow. I ran these numbers without IAotH and obtained similar results, which makes me think that there's something fishy about the calculations somewhere. Or are faster bows really that much better?

(Edit: If I only use autoshot and/or multishot, the values look more reasonable. I think the reason the GM/HW bow gives such a high DPS output is that you're basically able to fit in a steady shot between each autoshot without any "wasted" time. This means less longevity, I'm guessing, but higher DPS output during that time since the ratio of steady shot damage/autoshot damage is much higher.)

Last edited by Jezele : 04/24/07 at 4:55 PM.
 
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