Originally Posted by Efejel
As has been pointed out, it only works if your melee DPS gears around the assumption that iFF will ALWAYS be up on the mob.
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No, it isn't. Some very fortunate Rogues/Warriors have enough
good +hit gear to cap out, most do not, or aren't aware they should be trying to do so.
Originally Posted by Efejel
3% hit = how much DPS?
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In the gear/buffs I had on our Gruul kill this week, iFF would have been 31 DPS for me. The other Rogue present also would have got 25+ DPS from it, the two tanks certainly weren't hit-capped, and we had a Fury Warrior chugging along too who certainly would have benefitted.
iFF also ups the aggro ceiling, noteworthy for a class with poor aggro reduction and no dumps. :P