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It is just as hard, if not harder, for a mage to avoid getting freeze trapped by a MM hunter as it is for a shaman to avoid getting polymorphed by a arcane mage. Scattershot, freeze trap and silencing shots alone will keep the mage completely useless for a good ~12 seconds - all of which are instant and impossible to prevent for the mage, unlike polymorph.
Failing that, just have the hunter attack the mage, or put his pet on him. A hunter pet (adds 1 to 1.5 seconds of cast time to poly easily) should delay the spell long enough for earth shock to be able to interrupt it. Then the mage doesn't have counterspell anymore, leaving you free to heal with all your heart's desire.
Any AoE effect will break invisibility (including earthbind), and the mage won't be able to see you any more than you will be able to see him, unless he's sitting right next to somebody else also in the game, watching through their screen.
Mana shield barely absorbs 700 damage (less than one shock or an auto-attack from anything that isn't a pet or a rogue) and costs simply ludicrous amounts of mana, even when talented. A mana draining sting + mana shield is often enough to dry out most mages into uselessness.
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