Originally Posted by Amera
I'm certainly willing to entertain the notion that the contribution is less visible. In some games it is very obvious - Solipse described a situation I have seen a few times, in which you end up with just yourself and your warrior vs their paladin and warrior, and you win because you outplay the other paladin. It happens, and games like that are awesome for this reason.
|
I personally find this scenario rather boring...who can heal through MS better? Or alternatively, which warrior has a better critrate/weapon. Woo.
Originally Posted by Amera
But, consider all the "invisible" things that other classes contribute, and weigh them versus a paladin. Does it really just seem like more of the same, or is your contribution vis-a-vis skill incredibly limited comparatively?
|
I think many classes do contribute the small stuff (snaring, reducing damage output from an oppositng player, etc.), but not as often/repeatably - with maybe priests being the only competitor. The routine small balance shifts I mentioned, as well as your big swings of DS/BoP add up to a lot of decisions, and I don't know that every class replicates that. Then again, I'm sort of projecting here - I only play a paladin in arena.
Originally Posted by Zraknul
Juggling BoSac, and BoF and some good use of HoJ/Arcane torrent in BE's case can make some pretty good differences.
|
Sacrifice and Freedom choices are some of the more defining decisions in terms of "skill." The number of paladins I've seen who get CC'd without Sacrifice up on anything is really astounding. Alternatively, I had a very good opposing priest (managing to dispell my Sacrifice nearly instantly) force me to learn to hide it, so to speak (on a pet, or somebody who might happen to take AE). As I alluded to in my previous post, BoF choices are also really significant, blindly BoFing the warrior may actually make your job harder.