
Originally Posted by Shade
I agree with this. I think paladin is one of the classes that takes the least skill to play effectively in PvP. Warrior is another. Both of these classes might have a great deal of difference between the skilled and unskilled, but I agree with the notion that a player of average skill can do a lot more harm (on the opposing team) as a paladin or warrior than they can as a druid, rogue, or warlock.
I think part of it is that paladin has many inherently powerful abilities, and very few offensive responsibilities. Compare to a priest, which has the same defensive responsibilities (healing and cleansing) but also has to offensive dispel and manaburn. Add to that fact that the priest often times has to do all this under heavy focus fire, whereas on many teams people will just leave the paladin alone and let him do as he pleases.
Note I am not saying paladins take no skill to play. I am simply agreeing with the notion that you can 'get by' with less skill as a paladin, whereas you can't do that as a priest or a druid.
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Priests and paladin "cleansing" really isn't comparing apples with apples. Paladins need to deal with poisons and movement impairing effects ontop of a priest's dealing with magic. I'd rate movement impairing effects alone on a similar level with purging; it can be done well or it can be done poorly, and the difference is huge.