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I hear all your points but our old 40 man guild in AQ and naxx had the scariest turnover, we went through a good 20 new people in AQ and probably 40+ in naxx (I stopped raiding my mage when TBC was near too). 25 man raiding let the core of 15-20 of us bring 20-30 orso pals and new people to the end game without all having to have 100% attendance and without having to feel dead at your full time job.
I think were quite a rare case, most other guilds you see at the 'end game' all cleared naxx eventually - we never managed to get 40 people there, that sucked.
So heres to seeing content that doesn't require such a hefty pool of players that have the skill etc but not necessarily the time or the inclination to raid everyday.
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