|
No player can benefit as much on hes own as the team can as a whole, obviously. Player skill is not always about what abilities you use, or in witch order etc. However what you say on VT/TS and how well you predict other players moves makes a huge difference.
The diffence between healing a player capable of knowing when hes going to take damage and one who doesnt is huge, for example.
If you leave the monkey with the paladin your going to see a far bigger number of "random deaths" due to LoS/Range issues and all that sort of things.
Where to place the monkey? The class that would take the longest to kill with no actions being done. A poor player will hurt your team no matter what class he plays, however the diffence between having him alive and not alive is what makes the biggest difference.
|