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Old 05/16/07, 5:34 AM   #1
Vazu
Don Flamenco
 
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Night Elf Druid
 
Uldum
Weak parts of your arena PVP game

I got to thinking about parts of my arena PVP game which I know I'm not very good at.

Please, share your own!

- Totems
I really, really hate Shaman. It's just incredibly difficult given everything going on around me to stop and stomp totems. I'm at a point where I just wanna ignore them altogether, because I spend way, way too much time trying to break through Grounding / Tremor Totems in particular. I mean, 4-5 seconds to wand down a couple of totems seems like a minor amount of time, but it usually means the difference between life and death when the totem is used defensively to soak a Spell Lock or Deathcoil. Yes, I know you can use pets just as effectively and it frees up all sorts of global cooldowns. What I'm getting at is the tunnel vision aspect of something like that. I end up paying way too much attention to getting a Shaman feared and by the time I'm successful at it, sometimes we're already in deep trouble. Not to mention that Paladins just cleanse it off. Feels like a giant waste of time. Everytime we zone into a 2v2, 3v3 or a 5v5 and I see a Shaman, it just pisses me off.

Oh, did I mention my 3v3 has a Shaman?
(Paladin/Warrior anchors and then a 3rd - elemental Shaman or 24/37/0 Warlock)
 
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