Originally Posted by Lukon
At the time I had vitality disabled. So 2.13 ap/agi would become 2.17. Also, I am using 41 agi per 1% crit (I estimated this value from character sheet tooltips). That gives:
Agi = 1.12 (AP) + 1.12 (crit) crit rating/agility = 1.12 + 1.12 * 1.74 * 22.01 / 41 = 2.17
|
Ah, gotcha. I'm using CritFromAgi = (agi-11.5)/40, which seems to track observed values fairly well ::shrug::.