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Old 05/17/07, 11:56 AM   #209 (permalink)
Cheeky
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Cheeky
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Originally Posted by Xeno View Post
Cheeky, great work with your spreadsheet. I've learned a lot. Few things I'd like to put out there:
  • As of version 15 the avoidance option is still protected.
  • Untalented focus regens 24 per tick not 25.
  • Your hunter ap to lightning breath dmg ratio is high, it's closer to 0.60% and at my testings statistical max it's 0.85%, as of May 16th anyways.
  • Your Don Santos' proc chance seems high to me, my very limited testing suggests with a 2.7 speed weapon, 15% quiver, 5/5 imp aspect of the hawk, the uptime is closer to 25%.
  • Mark of Conquest I'm nearly certain has a hidden cooldown.
  • I just tested on version 16, and it seems to allow you to select it. I still don't model anything for it, and I have no idea what the training point costs are, so selecting it really has no effect.
  • Fixed in version 16 (which is available).
  • I'm still waiting to get some better figures on this. I need to see a lot of LB data so we can draw some conclusions. I'd like to figure out damage scaling, miss%, resist%, crit%, etc.
  • Again, this is the result of not enough data. If someone can provide the %chance for it to proc (or PPM if it works that way) I can model it better. I don't have the weapon, so I can't test myself. A couple thousand shots at Dr. Boom with something to track how often it procs (both with and without quiver/SS) should do the trick. Also, can it proc off specials?
  • I think it does too, but I need to do more testing to figure out what it is. Should be fairly straightforward, I'll see if I can test it this weekend.

Originally Posted by helias126
Would love to see how Hourglass , Abacus and Bloodlust brooch compare to eachother cause i am not sure which one to use.
Any chance you could do that in future versions please?
Bloodlust Brooch is fully modeled. Just select it's ability in your shot rotation and see how it changes your DPS for the next 20 seconds. Abacus's on-use ability should also be modeled corrcetly the random chance requires the same type of information I need for Don Santos (I don't have an Abacus either, because Pathaleon hates me). For the Hourglass I need to figure out what the exact cooldown is and %chance to proc on crit. I should be able to model it as an average +AP with that data.

 
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