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Generally, a mage can not cast anything without a bop on him when things are hitting him and using pummel/kick/etc to silence him.
Stick one rogue on one mage, warrior on the other mage, give freedom depending on situation, have mage and priest deadzone/los hunter watch paladin, kick every cast and they won't ever think about casting. Wound/Crippling for rogue. I bet they are killing your priest or mage because hunter takes him down to 70~%.
Warrior teams: It is quite easy to force a paladin to bubble, mass dispel it, counterspell the other paladin (Or force him to bubble) and burn down the paladin with a rogue and a warrior, while having the mage keep one warrior off your priest, and keeping both off for the mass dispel.
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