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While having feral dps scale evenly with weapons of similar level seems great for pve content and would help narrow the raw dps gap in a raid environment, i think what is being done is intended.
Feral dps CANNOT be equal to that of a raw dps class (for instance a rogue) because, in the end, we can still heal. While this means nothing in a raid environment, in pvp this means everything. PVP is the reason prayer of mending was nerfed, the reason why weapon skill was made essentially useless, etc. etc. etc.
While it is very true that a feral druid in cat form will probably not pop out to heal very much (if at all) in 25 man content, in pvp they will and do-and so in order to balance that content our dps scales back.
As sad as it is, its the nature of the beast, and i dont think there is a way to balance it so that feral raiders maintain rogue dps while pvp druids are not overrpowered.
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