Originally Posted by Sherard
While having feral dps scale evenly with weapons of similar level seems great for pve content and would help narrow the raw dps gap in a raid environment, i think what is being done is intended.
Feral dps CANNOT be equal to that of a raw dps class (for instance a rogue) because, in the end, we can still heal.
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When has this happened? Good rogues have never been beaten by good Druids, even when they were using the blues from the Ring of Blood (when there was only a 5.6% loss in effective weapon DPS). Six months from now, Rogues still won't be beat by Druids; they will absolutely destroy them due to the ever-decreasing relative DPS which our weapon "upgrades" provide.
I am not arguing anything about how our DPS should "match" that of Rogues/Warriors/etc. I am arguing that our weapons should progress at the same percent per iLevel point as true weapons.