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Old 05/21/07, 5:05 PM   #269
 Disquette
Nerodin's Elitist
 
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Draenei Shaman
 
Sargeras
Oh, sorry Friedrich, Perl indeed!

As for your test, Lujaar, what I did was equip all my resto gear, then head to a blasted lands mob, drop a healing totem (hence the resto gear and very large healing stream totem ticks). I used a 1.2 dps weapon in one hand, and a high dps weapon in the other.

Because you're in healing gear without much attack power, the main difference in the damage per swing is the weapon itself. As a result, it's really easy to put the /combatlog into excel and classify each hit as MH or OH.

I haven't done this for a long time, however, and if you are willing to take the time to do this, I think we'd all be very interested in verifying that MH and OH proc in inverse proportion to their speed, with a slight nod to MH procs because (I'm guessing) that simultaneous hits check for MH proc first.

Originally Posted by Friedrich View Post
Perl not C =) . C would require much more work, because string manipulation in C is very cumbersome.

I think the most telling thing about Lujaar's results is that his total Windfury DPS actually went *up* when comparing his WF5/5 test to his WF/FT test (from 195 to 209). There's no way that can be correct unless you fuck yourself over to a far greater extent than I had thought possible by using a very fast offhand with linked-cooldown Windfury.

EDIT: Oh and Lujaar you're like my evil horde twin!

And yes, if your MH WF % goes up to 36% per illegible hit (instead of 20% if you're single-handing WF), then you do indeed get a very nice dps boost.

In fact, that might be a really nice way to fix windfury: Windfury on the offhand has the affect of increasing the WF on mainhand proc rate by 20% (additive, not multiplicative)

That would fix pretty much everything, I think. No more fixating on weapon speeds - they'd still matter, but not nearly as much as they do now.

Last edited by Disquette : 05/21/07 at 5:11 PM.

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