Originally Posted by sadris
Get out. This isn't a Rogue vs Druid debate. This is about the calculation (or miscalculation) of feral attack power when applied to two-handers of sacrificed base DPS. If you want to complain about your class' lack of utility then make a thread for it; this thread is for itemization.
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The problem is that discussing itemization outside the context of the abilities using them is
totally and completely meaningless. It's like saying MS warriors do more damage than rogues because they're swinging 120 dps 2H weapons while rogues are using 90 dps weapons. Itemization by itself doesn't make the slightest bit of difference. It's itemization in the context of class abilities that matters.
And, for the record, I wasn't trying to start a rogue vs druid thing. I was just pointing out the previous poster who was asserting that rogues have more utility in raids because we can sap was full of it. Which is true. Not totally relevant to the topic at hand, but then again, as just discussed, almost nothing in this thread is actually relevant to the question at hand so I didn't figure that should disqualify me from responding to it. Besides, if you'd actually read my post, you'd note that I wasn't (as you assert) complaining, simply asserting the relative benefits of the two classes.
Besides which, it *is* a useful question to consider. The question at hand is whether druids are going to remain viable in the long hall, and the answer to that question depends on a) scaling of dps vs other dps class and b) scaling of tps vs other tanking classes - both of which are related to the weapon damage assertions, but also c) on how important the druid utility skills will be in the long haul. If, as a stupid example, after some point all raid encounters need only one tank, then the feral druid tank vs dps utility matters significantly less, and their damage would need to increase for them to remain useful.
Long story short: to get a useful answer to an actually interesting question (namely, are feral druids going to scale well enough to remain viable into the indefenitely future), one must consider all facets of the question - not just those that specifically refer to weapon itemization. Because if all you want to do is discuss the scaling of weapons per se, I can answer that easily. Druid weapons don't scale as well. Proof: read first post. That said: this only matters if it actually converts to a loss of raid viability in time, which requires inspection of these other issues that are being raised.