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Old 05/22/07, 12:45 AM   #35
 sadris
"If its not the best then its wrong"
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by nfw View Post
What is with the facination with just one single slot? Unless you take gear+talent+synergy into account, you are comparing to apples to oranges. What's next? Should I demand the same DPS upgrade a hunter gets when upgrading from a ilvl 100 to ilvl 120 bow?
Umm.. yes? A hunter, upgrading to a 151 iLevel bow from a 125 iLvl gains 12.5dps. A warrior upgrading to a 151 iLvl bow from a 125 iLvl also gains 12.5 dps.

A Druid upgrading to a 128 iLevel weapon from a 115 iLevel weapon gains 6 dps. A Warrior upgrading to a 128 from 115 gains 7.8 dps.

My "facination" (...?) with the single slot is that the weapon slot is the only one which decreases in relative power as item level increases. Our chest pieces increase in power just as linearly as other classes' chest pieces do; the allocation of their points fits. To anyone who argues that it is acceptable that our weapons do not scale properly, why stop there? Why not say that our chest, leg and shoulder pieces should also decrease in relative power as well? How can you say one but not the other?

Feral druid gear, IMHO, works more like caster gear. Ferals have a static DPS for their weapons, just like casters have a static damage for their spells. It doesn't matter if they get +23 damage from a new staff or a new ring, it's +23 damage.
Casters don't lose spell damage when putting on class buffs (Frost Armor) whereas Druids do (Cat Form causes a loss in effective weapon DPS).

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