Originally Posted by tetracycloide
Let's say the kitty puts out competative DPS vs the other DPS classes in the raid. Several get the weapon upgrade they were looking for from the farming instance and their DPS jumps dramatically. Suddenly the kitty can no longer compete and will be stuck that way until it makes two or three more upgrades where as the other DPS classes only had to make one.
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Wouldn't the druid typically have 2 or 3 random upgrades before the rogues get their weapon? They are waiting on one slot, while the druid can get good dps upgrades from all his armor slots.
As for the op/rest of thread:
I can only reinforce what other posters have said. You are wishing that blizzard would compartmentalize facets of the game and equalize them. You say you want the weapon slot to be equal across classes, but you are implying that you want much more than that. You want one class' talents to give the same %bonus as the other classes. You want one class' abilities to provide the same % yellow damage as the others. You want one class to get the same benefit from raw stats as the others.
Sure, this would make it easy for you to verify that they're all on the level, but this is obviously not what blizzard has done, as much as you wish they would have. Personally I'd argue that so many simplifications would create a more boring game, at least for us theorycrafters.
