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Old 05/22/07, 4:14 PM   #66
Boevis
Bald Bull
 
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Tauren Druid
 
Lightbringer
Personally, I believe the reason FAP doesn't make our paw dps scale linearly isn't a design flaw, it's intended. The basis for this reasoning is that AP scales with Unleashed Rage and our Finishing Moves, while weapon damage simply does not (+5 weapon damage =/= +70 AP anymore) I may be completely off base, so I'll borrow some math from other people to prove or disprove my theory.

Originally Posted by sadris View Post
Okay, I'll bite. If the Pillar of Ferocity was re-evaluated so that the amount of FAP added onto the weapon was based off 55 + FAP/14 = 130.5, you get an increase of 231 AP from its current value. 231 AP for a feral specced Druid does the following for a 12 second Mangle cycle assuming 1 Shred crit:

3 shreds = 223 more damage
:: 231/14 * 2.25 * 1.1 * 1.3 * 2 + 231/14 * 2.25 * 1.1 * 1.3 * 2.2

10 auto attacks (2 removed due to swapping Idols and subsequent GCD) = 254 more damage
:: (231/14 * 2/3 + 231/14 * 2.2 * 1/3) * 10 * 1.1

1 full duration Rip = 61 more damage
:: 231 * 0.24 * 1.1

1 Mangle = 35 more damage
:: 231/14 * 1.6 * 1.2 * 1.1

Total increased DPS in a 12sec cycle is therefore: 573/12 = 47.75dps
I edited this to represent a 33% crit rate actually seen by most druids, feral talents, and the mangle debuff on the shreds. So 231 AP = 47.75 DPS or ~4.8 FAP per DPS for druids, give or take (I really disliked using only 1 crit out of 4 specials with a 33% crit rate, but 2 crits out of 3 is unreasonable ... )

231/14 = 16.5
I'm going to edit both weapons with +16.5 DPS in the rogue dps spreadsheet v2.2.4 (mih) and see the change. MH Gladiator's Slicer, OH Latros.
Starting DPS (unbuffed): 1012.11
+16.5 dps to both weapons: 1074.75 (62.64 gain)
+16.5 dps to MH only: 1056.42 (44.31 gain)
+16.5 dps to OH only: 1030.44 (18.33 gain)
In order to see a 47.75 DPS gain the rogue only needs +12 dps to each weapon, or .25 weapon DPS (on both weapons) per DPS for rogues

Well, for me at least, this says a lot. 231 AP being a nearly equal gain for feral druids as 16.5 DPS on the MH weapon of a rogue is rather pathetic, this indicates three things.
First that Dual Wield once again makes a rather dramatic difference in the DPS gap between rogues and druids.
Second, having diminishing FAP vs weapon DPS values really does mean we aren't scaling well at all, while we may be doing 90% of rogue DPS right now, we won't be doing 80% of rogue DPS as you scale up.
Third, in order to keep up with rogues, druids need 37.5% more FAP: DPS than a 1 hander, in order to stay at 90% of a rogue, druids need 23.75% more FAP: DPS than a 1 hander.

Well, I'm sold. When everyone is running around with Hyjal loot, druids will be doing less DPS in comparison to rogues than they are now. Pillar needs at least 968 FAP (assuming all other itemization is equal, which it won't be from what we've seen thus far) to keep a catform druid scaling at 90% of rogue DPS. It could also use some Defense and Agility, but that's a complaint for another day.

And just because people say we scale on other stats faster ... using the same 231 AP, lets call it from Str so we get 20% more than a rogue, who would get 192 AP. Adding 192 AP to the same rogue gives +54.28 DPS, 13.67% more than the druid got from 20% more AP ...

Last edited by Boevis : 05/22/07 at 4:46 PM.
 
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