Originally Posted by Ailetha
I rarely use regrowth, and i used healing touch once yesterday in a heroic during a boss. It was the first time I used it since i respecc'd to Resto some time ago.
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Wait till you get out of Karazhan and start doing some 25 man instances - i think you'll find the need to use those spells then. We're currently clearing the Lurker Trash and with 4 tanks all taking significant damage, including Mortal Cleaves, regrowth is a lifesaver - and HT becomes much more useful.
Of course, overusing Regrowth is incredibly mana inefficient and is very prone to generate a lot of aggro. I'd caution against using it unless necessary; or at least being aware of if it's needed and cancelling it at the last moment. You can usually be fairly efficient (and useful) keeping Reju and your lifebloom up; i like to think i'm providing a 'buffer zone' to the other healers, and topping up raid members who would not usually get healed.
Your choice to use a threat reduction trinket is perhaps a smart move - i know for a fact i could have avoided many deaths with one of those ^^ I'd love to see a change to druids to give us an active threat reduction spell/ability - Subtlety is just not enough.
In terms of aggro; yes druid healing is very aggro sensitive - we have no fade, no blessing of salvation, and no threat reducing totem. Ask any tank which healer they least want to take to heroic SH, can pretty much guarentee the answer will be a druid
The patch will only up our aggro generation due to the lifebloom improvement and this worries me quite a lot as i'm a very proactive healer and i use lifebloom and reju constantly. But at the end of the day, you are a healer and if the tanks cant keep the majority of mobs off you then
they're doing something wrong
