Originally Posted by tetracycloide
You stopped just short of the conclusion. Druids will never see such a large relative increase in DPS from a single item the way other DPS classes will. Since loot doesn't drop all at once this is a problem while a group is progressing because a single drop could change raid composition by temporarily skewing the the difference in relative DPS. This couldn't happen in reverse unless the druid enjoyed several armor upgrades in a row before the rogue got anything. Given the nature of discrete armor drops this is far far less likely. The fact that eventually, after every armor upgrade is made, both will be roughly equal is irrelevant while a group is progressing, which can be a significant amount of time.
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How many feral druids do you have in your raids? How many items go to feral druids before others? How many items are only between feral druids and rogues? How many between just feral druids, rogues, and other melee dps?
How many people in your raid, conversly, want that caster weapon when it drops? How many have a use for the DPS cloth?
I havn't got an item from SSC or TK while our feral druid has 3 in the last two weeks. He's had rather a few before that too. We've had healing druids pick up some leather for their feral sets too because there's no one else for it.
So, besides the fact that a temporary 'skewing' of the raid DPS meters doesn't really have any long term problems aside from some ego issues, it is in fact likely that "given the nature of discrete armor drops" it it actually reasonably common for a feral druid to recieve upgrades at a faster rate.
If at a general 'tier' dps classes are scaling as expected then blizzard seems to be happy. The fact that druids might get to that gear level slower or faster than other classes is a different issue and not as big a point as you think.
Besides, as they seem to get to this point faster than many other dps classes, the point is moot regardless.