|
Whiteknight's test results in the above link are very similar in flavor to my own a few months back. My tests were admittedly sloppier, but I arrived at the following rough results:
1) The final heal is threatless
2) The heal over time generates threat at something like 1/3 or 1/4 what we (and holy KTM) would expect.
Most of the testing was with a warlock meleeing warp stalkers or teromoths in Terokkar, and seeing how much healing at range it took to pull aggro. The amount of healing needed if I kept stacking lifebloom was very high, but still much less than needed if allowed to expire.
To get the result that the final component is in fact threatless, I got a warrior and a paladin in Zangarmarsh. The paladin meleed the mob until he was sufficiently hurt, and then the warrior taunted. I cast single lifeblooms, allowing them to expire on the paladin. I pulled aggro before he did, so the most reasonable conclusion I could find was that it indeed had no threat, rather than some wacky split between the target and the caster.
I apologize that all I have are loose and handwavy examples, but I want to put forth a confident anecdote -against- KTM's parsing.
|