
Originally Posted by Tiandihui
Can't seem to find a thread directed at this particular issue. I've only recently hit 70 on my druid, and have specced full resto for healing.
On the official druid forums (which I probably shouldn't read anyway, as most of them seem a bit...off) I've read that healing druids have nasty aggro problems, which is something I have yet to experience personally. Posters claim various things. One suggests that healing proactively causes more threat than healing reactively, which seems to make no sense to me. I was under the impression that healing threat = ([amount healed]/2)/[number of enemies] per enemy, so I don't see why functionally it would make any kind of difference.
Others claim that Regrowth causes huge aggro, which again I do not understand as being specific to that spell (beyond it having a high crit rate talented, but critting in and of itself does not produce extra threat to my understanding).
There is also wild speculation as to how the threat from lifebloom is assigned.
Can anyone help me out?
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These are all misconceptions probably. Regrowth is a spell that, with the right talents, crits a lot and people think "crit = a lot of aggro", which is in some way true because crits generally heal for more. But a normal heal for 2000 or a critheal for 2000 will both give you the same amount of threat. Didn't do any threat tests with Regrowth myself though.
Also, pro-active healing does generate less threat if, and only if, you cast it before you (and your target) goes into combat with a mob. You can put HoTs on a target, let him walk to a mob and the healing from that HoT won't give you any threat (tested this myself). So on big pulls, I always put 3x Lifebloom + Rejuvenation on the tank right before he walks in, which gives him a little bit more time to generate threat before I *have* to start healing.